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Objective and Door Fights

Situation

The fight happens around a door, wall, castle, outpost, territory objective, or narrow route.

These fights punish sloppy stacking and late support.

Correct response

Before the fight explodes, identify:

  • danger box
  • safe route
  • counter-bomb angle
  • healer coverage area
  • tank stopper line
  • DPS firing angle
  • escape route after value

What each role should think

Role Objective/door responsibility
Tanks stop obvious bomb paths and protect crossings
Supports layer defensives on the exposed route
Healers cover the actual danger box
DPS avoid stacking while maintaining firing angle
Scouts/info report enemy movement around alternate entries
Caller/officers choose risk and make the route clear

Common failure

Players stack in the door, chase through bad geometry, or leave the last players unsupported.

Review questions

  1. Where was the danger box?
  2. Did tanks/supports hold the correct angle?
  3. Could healers reach the exposed group?
  4. Did DPS stack on the door?
  5. Did players have a route after the objective?

Drill

Before reviewing kills/deaths, draw the door or objective area and mark:

  • danger box
  • tank line
  • healer area
  • DPS angle
  • retreat route