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Healthy Plate Must Front

Situation

Enemy pressure approaches and healthy plate players drift backward into friendly DPS and healers.

This often creates the clump the enemy wants.

Correct response

Healthy plate should usually help create space, stop paths, or protect the route.

That does not mean every plate player runs into enemy zerg. It means healthy plate should not hide inside the most vulnerable friendly players.

What healthy plate can do

  • stand between enemy threat and friendly backline
  • block bomb squad paths
  • interrupt enemy channels
  • hold chokes or angles
  • slow enemy movement
  • create confidence for DPS to pressure
  • protect healers while the zerg moves

Common failure

Plate backs into cloth/leather. The zerg loses its front, enemies walk in freely, and friendly DPS/healers become one bombable pile.

Review questions

  1. Which plate players were healthy?
  2. Where was the enemy path?
  3. Did plate protect that path or hide behind it?
  4. Did plate leaving early force healers/DPS to kite?
  5. Did plate stay until the zerg was safe?

Drill

Pause when enemy name tags begin moving in. Mark every healthy plate player and ask what space they should be controlling.