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Healer and Support Families

Healers and supports should be judged by the problem they solve, not only by weapon label.

Healer families

Healer family Main job Example function
Burst / emergency healer stabilize sharp damage and endangered clumps big danger-area healing, targeted saves
Sustain / HoT healer keep the zerg active through long fights route support, flank healing, recovery after pressure
Pocket / targeted healer keep a specific high-value player alive caller, tank, or exposed support saving

Support families

Support family Main job Example function
Damage mitigation help the zerg survive incoming damage shields, resistances, reduction windows
Mobility support help the zerg move through danger cleanse, speed, route support
Enemy disruption weaken or delay enemy plans purge, interrupt, slow, stop, displacement

Lesson

A strong healer/support package covers more than one problem. It should help the zerg survive sharp damage, keep moving, stabilize after pressure, and answer enemy engage paths.