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Support Utility Before Damage

Situation

A support-DPS or utility role has pierce, heal cut, purge, or another tool that makes allied damage matter.

The zerg engages, but the utility arrives late or hits the wrong target.

Correct response

Utility should land before or with damage on the actual kill area.

Examples:

  • pierce before burst
  • heal cut before sustained pressure converts
  • purge before enemy defensive value matters
  • slow/root/hold before enemies leave the damage
  • defensive support before enemy damage finishes

Common failure

Support utility is used randomly, late, or on a different clump than allied damage. The damage looks big but does not kill.

Review questions

  1. What utility was needed?
  2. Did it land before or with damage?
  3. Did it hit the real target?
  4. Did it create a kill window?
  5. Was the player chasing personal meters instead of enabling kills?

Drill

For every major engage, draw a simple sequence:

clump / lock → support utility → main damage → enemy recovery

If utility appears after damage, the sequence is broken.