Line Members Must Still Read the Fight¶
Core rule¶
The caller is not your eyes, hands, or role brain.
A caller gives direction and timing. Players still need to understand what their role should do for the call to work.
What line members must read¶
- enemy name-tag movement
- whether enemy cooldowns are live or spent
- friendly clumps and danger lanes
- where healers and supports are
- which side of terrain is safe or useful
- where your role adds value
- whether the call is a push, hold, cross, bait, punish, or reset
Examples¶
| Call | Bad interpretation | Better interpretation |
|---|---|---|
| "Spread" | leave the fight | take useful space while staying connected |
| "Walk in" | hesitate because red names are near | read whether those red names are spent and push with support |
| "Come south" | abandon the tail | move south while covering the danger lane if your role requires it |
| "Bomb west" | cast from max range late | move early enough so damage lands on time |
| "Hold choke" | stand in the choke clump | spread around it and help the next wave through |
Role autonomy¶
Role autonomy means making the obvious role play without waiting for micro-management.
Examples:
- tank sees enemy DPS path and stops it
- healer sees the danger lane and steps to heal it
- support sees enemy counter and layers defensive value
- DPS sees low targets and Q/Ws instead of walking away
- scout reports flank once, clearly, then stops flooding
Training prompt¶
In your POV, find one moment where the caller gave a general call. Ask:
- What was my role supposed to infer?
- Did I wait for a micro-call?
- Did I solve a problem or add a new one?