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Enemy Cooldowns Are Spent: What Now?

Core rule

After the enemy spends major cooldowns, the battlefield changes. The safest direction may be forward, sideways, or through them — not always backward.

What spent cooldowns mean

When enemy damage, clumps, pierce, or defensive support has been used, they may be unable to punish your next step. That creates a window for:

  • counter-engage
  • Q/W pressure
  • crossing a choke
  • killing exposed frontline
  • taking better angle
  • stabilizing your own front

Red name tags are not always danger

A mass of red name tags can be:

  • an active enemy engage
  • a spent group trying to leave
  • a front being chased by another allied group
  • a low-health clump with no defensive tools
  • a bait clump still waiting to punish

The job is to read which one it is.

Decision checklist

Before walking forward, ask:

  1. Did their damage land already?
  2. Did they use clump/pierce/support tools?
  3. Are they low or retreating?
  4. Are my healers/supports connected?
  5. Is another enemy front still lethal?
  6. Is terrain trapping us if we back up?

Common failure pattern

The enemy bombs and fails. Friendly players survive, then spend five seconds walking away while the enemy resets.

Better pattern:

Survive the hit, spread, step into Q/W or counter pressure if the enemy is spent.