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Core Mechanics

Mechanics matter because they change what players should do in the field.

This section explains the fight behavior behind important large-scale mechanics: why clumping is dangerous, why target selection matters, why healer output changes under pressure, and why exact values should be checked before publishing number-specific claims.

How to use this section: learn the decision first, then verify exact current values when a caller, officer, or build sheet needs numbers.

Pages

Page What it teaches
AoE Escalation why stacking turns one enemy spell into massive value
Focus Fire and Resilience why target choice matters and why not every low-value target deserves the whole zerg
CC, Armor, and Diminishing Returns why stops should hit the real threat, not just the nearest player
Healing, Overcharge, and Disarray why scaling, risk, and healing pressure affect fight decisions

External mechanics references

Use these links to check exact current values when a number matters. The manual teaches field behavior; external references verify current mechanics details.